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Post Info TOPIC: Discussion Thread - Star Players


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RE: Discussion Thread - Star Players


BryceBruins wrote:

Thoughts? Comments? Based on last NHL season, who else would you pay money to go see? As thats essentially what star players do for your FHL squad.





A few thoughts. I don't like the idea of thinking of it as a matter of "who would you pay money to go see", because for the most part, unless you're a forward with the flash moves, most fans aren't going to be interested in seeing your team just because of you. It's especially true with goalies. For the most part no matter how good a goalie is, people don't buy tickets to see the goalie. Yeah goalies can make spectacular saves, but it's the forwards (or maybe a dman like Coffey in his prime where he'd make the end to end rushes) who do the awesome moves and put the puck into the net. Yes, there will be people who really like goalies, or dmen, but really, it's the flashy goal scoring forwards that actually would draw a crowd. At the same time, it's quite often you're goalie that is the true star of the team, and even if he gets the credit in the media, he doesn't draw the fans.

I also don't really like the idea of force fitting a certain number of players to fill a quota of superstars. Isn't the point to have characteristics as objective as possible (having them based on real life stats... e.g. DF is based on pk time and blocked shots...)? If so, why are we making this more subjective? Why isn't it you just plug in the values, and if the player comes out as a superstar, he's a superstar. If one season we end up with 56 superstars because they all meet the criteria, and the next year we have 9 because that's the way the numbers go, it's still objective...

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Florida Panthers wrote:

BryceBruins wrote:

Thoughts? Comments? Based on last NHL season, who else would you pay money to go see? As thats essentially what star players do for your FHL squad.





A few thoughts. I don't like the idea of thinking of it as a matter of "who would you pay money to go see", because for the most part, unless you're a forward with the flash moves, most fans aren't going to be interested in seeing your team just because of you. It's especially true with goalies. For the most part no matter how good a goalie is, people don't buy tickets to see the goalie. Yeah goalies can make spectacular saves, but it's the forwards (or maybe a dman like Coffey in his prime where he'd make the end to end rushes) who do the awesome moves and put the puck into the net. Yes, there will be people who really like goalies, or dmen, but really, it's the flashy goal scoring forwards that actually would draw a crowd. At the same time, it's quite often you're goalie that is the true star of the team, and even if he gets the credit in the media, he doesn't draw the fans.

I also don't really like the idea of force fitting a certain number of players to fill a quota of superstars. Isn't the point to have characteristics as objective as possible (having them based on real life stats... e.g. DF is based on pk time and blocked shots...)? If so, why are we making this more subjective? Why isn't it you just plug in the values, and if the player comes out as a superstar, he's a superstar. If one season we end up with 56 superstars because they all meet the criteria, and the next year we have 9 because that's the way the numbers go, it's still objective...



It's about the scale that bryce uses. he can use a 90-40 scale which would give a certain number of 80 ovr player or a 95-45 for example which would give more 80 ovr players. I'm assuming that's what he's talking about because I go through the same process when I make my own ratings.

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On second thought...


LOOK at the Top-30 scorers in the BRHL2 and in the NHL: They are producing about the same!


30 players at a point per game or better, with only a half dozen at 30% more than that. Check it out. The parallel is uncanny. Do we want to fiddle with that and have higher scoring here than in the NHL? It's already rare to have a 1-0 game like the leafs-Sense just did in the BRHL2.


No need to jack up scoring!!!!


Good if left as is... though I see the interest in having more 80 ov to boost attendance in the sim.



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At the end of the year you'll be amazed at how accurate guys stats match their NHL performance from 05-06 which without variables is the intent. Sure some guys based on situaion will be higher, BUT the ratings have been tested more than you can imagine to mimic real life.


Great point brought up about artificially trying to create stars, it was merely to change the scale slightly that would result in a slight adjustment upwards for the star players. Likely resulting in a few more 80ov players.


Believe me, I pay ZERO attention to OV as I'm doing ratings, if I had my way it wouldnt output at all.



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These ratings are very very good, the only thing I would like changed next season is the DI ratings. Players won't fight unless their DI is below 50, and I've only noticed one player with a DI below 50 after a quick glance at the ratings. If every player's DI is lowered by 10 for next season, or hell I would love it if we could input that little switch for this season, then we'll start at least seeing some fights, which would be nice.


Other than that there are some particular changes that probably need to be looked at (some players' SP and SK is too low and in some cases too high) but these ratings look like they'll play very accurate, which is exactly what you want.



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Good point Matt.


Guys like Briere and S. Niedermayer should NOT be leading their teams in penalties. That's just wrong.



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I agree DI needs to be looked at to make sure the number of power plays and the total number of PIM is accurate because we had a problem with that early in the season. As for the fights I believe it's below 60 DI.
Other than that I'd probably just like to see a bigger difference between players especially for DF ratings so that stars play like stars and 3rd line players play like 3rd line players.

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Looks like there have been some fights, I checked maybe two weeks ago and there hadn't been any. For next year I think we should go for a fight a game, or at least every two games.

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CBJackets wrote:

Looks like there have been some fights, I checked maybe two weeks ago and there hadn't been any. For next year I think we should go for a fight a game, or at least every two games.



Why though... for the most part, fighting is very rare in the real NHL these days. Yeah it still happens, but really, it's pretty scarce. Why have more fights than real life?

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Florida Panthers wrote:



CBJackets wrote:



Looks like there have been some fights, I checked maybe two weeks ago and there hadn't been any. For next year I think we should go for a fight a game, or at least every two games.






Why though... for the most part, fighting is very rare in the real NHL these days. Yeah it still happens, but really, it's pretty scarce. Why have more fights than real life?




I would still say that there is a fight every 1-3 games. And that is Gary Bettman's NHL. Why not improve the product, especially with something that is fairly inconsequential to a game's outcome and adds a great deal of excitement and interest.



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CBJackets wrote:

I would still say that there is a fight every 1-3 games. And that is Gary Bettman's NHL. Why not improve the product, especially with something that is fairly inconsequential to a game's outcome and adds a great deal of excitement and interest.





I'd say that it's quite a bit rarer than every 1-3 games. I also see no value what so ever in increasing the fights either. Really, even if you're someone who enjoys a hockey fight (and who doesn't enjoy a good beat down now and then), it adds nothing to a sim game with regards to excitement at all (at least to me), and it increases the chances of injury. I personally see no value in increasing the penalties/fights and really wouldn't want to see them increased.

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Well i took the time to look it up on http://www.hockeyfights.com/leaders/teams/ and it appears that a lot of teams average one fight every two games. There were also only eight teams that do not average a fight every three games, and those teams were closer to one fight every three than to one fight every four.


So if realism is what we're going for then why not at least up the fights to this level.



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I'd say that Olli Jokinen is a star player but I'm not sure how he works into your formula's

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CBJackets wrote:



Well i took the time to look it up on http://www.hockeyfights.com/leaders/teams/ and it appears that a lot of teams average one fight every two games. There were also only eight teams that do not average a fight every three games, and those teams were closer to one fight every three than to one fight every four.


So if realism is what we're going for then why not at least up the fights to this level.





That site currently shows that per team, there have been a total of 363 individual fights by teams (really there should be an even number).  But there has to be 2 teams involved per fight (a team/player doesn't fight himself.  1 "anaheim" fight and 1 "NYR" fight are the same fight if the fight is between those two teams), that's 181.5 actual fights.  30 teams with an average of say 27 games played so far is a total of 810 games.  Gives an average of 1 fight every 4.5 games. 



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Ah, I suppose that's right. Good catch. Well there have only been 3 or 4 fights this season, so I guess we can agree that there at least needs to be some more fighting.

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