I don't know wha tyou guys are talking about? I've seen 1000s of times teams being at the bottom of the league and making a few huge signings to try and turn around the team?
As far as someone said what are the incentives for teams to go deep into the playoffs..how about up to $500 cash?
Either way the rules can't be changed now, we made a strategy based on the rules. It will be hard for us to find a way to make money, but things can be done.
Sabres wrote: I don't know wha tyou guys are talking about? I've seen 1000s of times teams being at the bottom of the league and making a few huge signings to try and turn around the team?
As far as someone said what are the incentives for teams to go deep into the playoffs..how about up to $500 cash?
Either way the rules can't be changed now, we made a strategy based on the rules. It will be hard for us to find a way to make money, but things can be done.
There was nothing in the rules about UFA or finances. That is why I am trying to clarify it. I've only got 19 million on the books for next season, so it wouldn't be hard for me to fit say two 5 million dollar players into my payroll.
What I'm asking is why would a player sign with me rather than potentially 29 other teams who can afford his services and still be under the cap. I'd like to know what UFA signings are based on. IMO you should be able to offer players bonuses based on the amount of cash you earned last season to entice them to sign with you.
-- Edited by CBJackets at 12:29, 2006-08-27
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To NYIslander: Daniel Tjarnqvist, Duvie Westcott, Ilja Bryzgalov, Pat Rissmiller, Tom Poti, Bjorn Melin, Karri Ramo, Tom Gilbert
To Boston: Chris Pronger, Doug Murray, Jocelyn Thibault, Ken Klee, Wade Brookbank, Denis Istomin, Viktor Dovgan
There seems to have been a lot of stuff added into the rules since I last viewed them, including stuff about FA. It appears that we can offer signing bonuses, so I am satisfied.
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To NYIslander: Daniel Tjarnqvist, Duvie Westcott, Ilja Bryzgalov, Pat Rissmiller, Tom Poti, Bjorn Melin, Karri Ramo, Tom Gilbert
To Boston: Chris Pronger, Doug Murray, Jocelyn Thibault, Ken Klee, Wade Brookbank, Denis Istomin, Viktor Dovgan
Sabres wrote: The Player will go to what the market bares.....AKA whoever is willing to pay the most.
Yeah, however there is a maximum contract amount, which is 8 millon? Teams can offer large bonuses, so money made during the year does matter, which is excellent.
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To NYIslander: Daniel Tjarnqvist, Duvie Westcott, Ilja Bryzgalov, Pat Rissmiller, Tom Poti, Bjorn Melin, Karri Ramo, Tom Gilbert
To Boston: Chris Pronger, Doug Murray, Jocelyn Thibault, Ken Klee, Wade Brookbank, Denis Istomin, Viktor Dovgan
Sabres wrote: The Player will go to what the market bares.....AKA whoever is willing to pay the most.
Yeah, however there is a maximum contract amount, which is 8 millon? Teams can offer large bonuses, so money made during the year does matter, which is excellent.
Yeah I read this whole topic thinking WTFWTFWTFWTF ARE U SMOKING MATT? thinking read the rules we can offer signing bonuses and then you came to the conclusion.
I really like this FA system and seems fair for everyone, make money but you still need caproom. Teams with lowpayrolls with little money (because of the floor and cap of 20-39 the top teams will make much more money) will have to overpay salaries for UFA's because they probably won't have the funds to offer a high signing bonus.
Also, making money in this league is the key to survival. You need to make sure if your team is not making money by itself, that you take the situation into your own hands and help out with the league to make money. When having highly paid team, you better make sure they are worth it. If they aren't putting up wins, and thus making you money, you might want to alter the situation by trying to cut your losses. For the GMs who are also in the BRHL1 (Chicago - George, Toronto - Garrett, Ottawa - Rob, NJ - John, and of course Bryce and I) we do have a slight advantage as we've worked under these rules for some time now. Now it's not like we're cheating, but we do know how to make the best of a situation. HOWEVER, it is not that hard to figure out. And I will answer any questions you guys need as far as fiscal responsibilities. It isn't hard to understand, it just might take a little time to get used to.
Right now the BRHL2 CBA follows the NHL CBA. Which means the BRHL2 needs to financially make around the same amount of money. Now that the teams are generally full, more test sims will be made to examine the financial structure of the league. We'd love nothing more than to emulate the NHL, but if we cant afford a 44 million dollar cap next year we'll have to think of something else. This is in the early stages, but expect updates.
To go further into the UFA signings, this is how UFA goes. All available UFA's and rending RFA's are listed on a web page. On the page there are columns identifying, "player name" - "last team" - "highest average salary" - "teams submitting bids" - "day/time expiration"
Player Name - Self-Explanatory
Last Team - The team who the the player last played for, thus earning the team a 200k loyalty bonus to add to the signing of that player.
Highest Average Salary - Since the highest amount is decided on how much the dollars per year is, this is the section that will list the price to beat. To beat the current highest average salary, you must up the price by atleast $200,000 a year.
Teams Submitting Bids - This will list the teams that have submitted offers. However, it will not be listed as who is ther current leading bidder.
Day / Time Expiration - Bids stand for 48 hours. If they are not upped in that time fram, they will sign with that team.
You CANNOT exceed the cap at any time during free agency (just like during the regular season). If an accepted bid places you over the cap, the player bid on will be reset, and the offending team will be fined the amount of the bid. Keep this in mind if you intend on bidding on several players. (Before some GM's complain that they should have leinency in this regard, keep in mind that you cannot exceed the salary cap during the regular season so if you intend on going after certain players, make your adjustments prior to signing the player).
Please keep some tact in mind when placing your bids.
I hope that explains a lot, if you have any other questions, let me know.
-- Edited by Eric_Calgary at 13:30, 2006-08-31
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"As long as those gnome elite molecules emerge, we certainly can reduce casualties. Their warplanes troops would be nice."
if we cant afford a 44 million dollar cap next year we'll have to think of something else.
No 44 million cap next year? even though the NHL is doing it? and even though it was STATED in the BRHL2 rules?
There goes my entire draft strategy.
(Without the extra 5 million to re-sign players drafted, I would've drafted less one-year contract guys! )
In many leagues the rules are like the American Constitution, set and respected. In this league it seems to be like China's Annals, changed at any moment by a powerful small group. Shouldn't we have everyone's input and vote regarding something as important as a RULE change/addition/application that affects competition, especially in a money league?
if we cant afford a 44 million dollar cap next year we'll have to think of something else.
No 44 million cap next year? even though the NHL is doing it? and even though it was STATED in the BRHL2 rules?
There goes my entire draft strategy.
(Without the extra 5 million to re-sign players drafted, I would've drafted less one-year contract guys! )
In many leagues the rules are like the American Constitution, set and respected. In this league it seems to be like China's Annals, changed at any moment by a powerful small group. Shouldn't we have everyone's input and vote regarding something as important as a RULE change/addition/application that affects competition, especially in a money league?
-- Edited by VanIslander at 18:26, 2006-08-31
Agreed, I think we gotta stick with that 44M cap for next year.
Eric worded that poorly, what he was referring to is that if teams are not turning money with a 39 million cap, we have to think of something else so the 44 million cap will work.
What that likely means is adjusting our ratinsg system up slightly to produce more 80ov players, which in turn results in higher attendance and more revenue created.
Unlike most leagues finances are important in this league and it is not easy to turn a profit. You need to either have success or have a low payroll (gee that sounds like the NHL). Teams close to the cap that don't make the playoffs or even are out in the first round will be very hard pressed to break even.
The cap next season will be 44 million, but we're trying to adjust it so it isn't near impossible to turn a profit BECAUSE if the NHL cap goes up, it means teams turn a profit in the league. And while the sim may not allow the same structure for teams to be profitable.
Eric worded that poorly, what he was referring to is that if teams are not turning money with a 39 million cap, we have to think of something else so the 44 million cap will work.
What that likely means is adjusting our ratinsg system up slightly to produce more 80ov players, which in turn results in higher attendance and more revenue created.