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Post Info TOPIC: Salary Cap Trade Deadline question


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Salary Cap Trade Deadline question


Will our salary cap be 39 mill of annual cap space at any given moment? Or say if one team has a salary cap of 34 mill all the way to the trade deadline (roughly 75% of the season) and has 5 mill extra cap space at the deadline (with only 25% of the season left) are they able to pick up 20 mill worth of "annual payroll"? Because if you are paying 20 mill from the deadline on its roughly only 5 million dollars that you'll actually be paying to these players.

How is this going to work?

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Good question, I know in the NHL it's the 2nd way you explained it with the 75% etc but that's way more complicated to manage so I say we go the other way.

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every FHL I've ever heard about with a salary cap calculates it at any and every given moment: never to have combined salaries in excess of the cap regardless of length of tenure with a club

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I agree the 2nd option is very hard to institute, but I think something should be thought up. THis is one possibilty that I think could be easy.

Have 2 intervals throughout the year where a players salary is cut into a portion if they are acquired after certain deadlines. These deadline I think should be at the 1/3 or 1/2 way point in the season and then once again at the deadline and a certain percentage of salary will be taken on instead of the full thing.

We would EXACTLY figure out how much of any players contract should theoretically be paid at these intervals. If we used the half way point as interval number 1, then obviously the players contract is only half of its annual cost from that point on for the team that acquired him. The 2nd interval would be the trade deadline. The trade deadline is usually about 20 games or 19 games left in the season. So 19/82 is just over 23%. So that could be our numbers, 50% if you acquire a player after the half way point (which would be determined by the number of sim days in our sim, for anyone who understand that each sim day is numbered) and then again at 23% at the trade deadline.

All trades after this point could easilly be calculated for anyone "going over the cap" at the time of. Its a really easy system and allows for even more managing strategies and value to players at trade deadlines and stuff like that.

The trade deadline would be more realistic and active this way, otherwise I think no on will be able to really be a seller since there wont be any buyers when you have to BUY THE PLAYERS WHOLE CONTRACT.

Now, the only real problem is these intervals would be if you acquire a player AFTER the predetermined points in the year. Obviously, you cannot trade AFTER the deadline. So we could just set the interval 1 week before the deadline, making that week a very popular time to trade players, similar to how it is in the NHL.

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I don't mind it as long as I don't have to run it so it's up to Eric and Bryce to decide.


I just read that section of the CBA and from what I understood this only applied to guys who have one year deals. Those players with multi-year deals it gets into tagged salary and some other lawyer jibrish I didn't understand.


I personally think it would be way too complicated to run since this is a fantasy league and there will be tons of deals happening and GM's have to be babysit. I think just stay under 39M all season.



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Aaron and/or Luke, I know what you're saying. But thats not how the salary cap works. True that players are "paid" after each game, but their contract is never split into the season so that they could count differently against the cap. a 4million dollar salary will count as 4million the entire year. Contracts will never be broken down into portions so that players can become cap friendly.

Keep your PRO PAYROLL under 39 million at all times. and you are under the cap. The only way you can change a current contracts amount is to send a player to the minors (pending waivers, if the condition applies).

If you have any other questions on the issue, let me know.

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Eric_Calgary wrote:


Aaron and/or Luke, I know what you're saying. But thats not how the salary cap works. True that players are "paid" after each game, but their contract is never split into the season so that they could count differently against the cap. a 4million dollar salary will count as 4million the entire year. Contracts will never be broken down into portions so that players can become cap friendly. Keep your PRO PAYROLL under 39 million at all times. and you are under the cap. The only way you can change a current contracts amount is to send a player to the minors (pending waivers, if the condition applies). If you have any other questions on the issue, let me know.


I agree with you Eric that we should keep it like this but just to sort of explain Aaron and/or Luke's point, the way they explained is how it does work in the NHL.

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I dont think that is correct Eric, Im pretty sure the rule in the NHL is basically dont spend more than 39 million... not have more than 39 million worth of contracts at any given time. I think this could be a really sad feature to be missing if we in fact are. I know that 3 million extra at trade deadline can go a long way in the real NHL, it'll be sorta sad if it doenst here. Id easilly run this system, it wouldnt be hard AT ALL. Its really just addition subtraction and multiplication.

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In the NHL yes that IS how it works, but for FHL purposes it's not all that feasible.


For the BRHL2 it will run in your PRO salary commitment must ALWAYS be below 39 million.



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Sabres wrote:

I dont think that is correct Eric, Im pretty sure the rule in the NHL is basically dont spend more than 39 million... not have more than 39 million worth of contracts at any given time. I think this could be a really sad feature to be missing if we in fact are. I know that 3 million extra at trade deadline can go a long way in the real NHL, it'll be sorta sad if it doenst here. Id easilly run this system, it wouldnt be hard AT ALL. Its really just addition subtraction and multiplication.




In my post, I was referring to the FHL sim.

This league, nor does any FHL league (to my knowledge) opperate under the same rule for rule guidelines that is the NHL CBA. It is WAY too complicated to incorporate such rules and finances regarding the calary cap into an FHL league.

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Eric_Calgary wrote:

Sabres wrote:

I dont think that is correct Eric, Im pretty sure the rule in the NHL is basically dont spend more than 39 million... not have more than 39 million worth of contracts at any given time. I think this could be a really sad feature to be missing if we in fact are. I know that 3 million extra at trade deadline can go a long way in the real NHL, it'll be sorta sad if it doenst here. Id easilly run this system, it wouldnt be hard AT ALL. Its really just addition subtraction and multiplication.




In my post, I was referring to the FHL sim.

This league, nor does any FHL league (to my knowledge) opperate under the same rule for rule guidelines that is the NHL CBA. It is WAY too complicated to incorporate such rules and finances regarding the calary cap into an FHL league.




Ok, I can understand how its confusing for guys who have multi year contracts, well... we wont use them if it is that confusing. I dont get how the system I suggested is confusing whatsoever, id run it and make it easy to read so monkey could copy it down and analyze it.

I can understand if eric and Bryce dont want it, but saying its confusing if we used the system above is incorrect. Itd be very realistic and easy to impliment. We can revisit this later when everyone calms down.

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