Members Login
Username 
 
Password 
    Remember Me  
Post Info TOPIC: Money, Money, Money, Money.... Money (the apprentice theme song)


Guru

Status: Offline
Posts: 1184
Date:
Money, Money, Money, Money.... Money (the apprentice theme song)


Hey I have a small suggestion about the distribution of the money and a hilarious idea to boot: We should award 0.5% to the GM who finishes in dead last, with the stipulation that he has to be referred to as the "Worst General Manager in the BRHL2". Teams in the bottom 5 are going to be tanking at the end of the season in order to acheive that 1st overall draft pick anyways, this would just put some extra incentive on them to keep changing their lines.


 


Another idea would be 1.5% for the team in the bottom 5 in the league at the trade deadline who finishes the season with the best winning percentage from the deadline to the end of the season. This would combat teams from tanking for a higher draft pick.


 


 


I think if both of these things were implemented it would make the bottom of the standings much more exciting, as some GMs would be going for that #1 overall pick and the 0.5% of money, while others would be going for the 1.5% and fielding as competitive a roster as they can.


 


Plus I really want the 2 Shuck boys to have something to play for. lol.



__________________
Get ahold of me soon, or my players will already be dealt!


Guru

Status: Offline
Posts: 629
Date:

incentives to tank a team is not good for any league


how about the opposite: the team with the best record NOT to make the playoffs, gets the same payout as the playoff bound teams


or... after season one, have a payout at the end of year two for the MOST IMPROVED team in the standings (this would indirectly reward tanking in year one, but is less immediate and harder to achieve)



-- Edited by VanIslander at 19:21, 2006-06-29

__________________


BRHL2 Co-Commish

Status: Offline
Posts: 2768
Date:

I doubt we'll be making any changes to the payouts now. Next year, we might open a few ideas up for consideration. but since people have joined under the current rules, we're going to keep them for the time being.

__________________

"As long as those gnome elite molecules emerge, we certainly can reduce casualties. Their warplanes troops would be nice."



Guru

Status: Offline
Posts: 613
Date:

Why in hell would anyone be tanking when the cup winner gets 25% of the pot? If anyone wants to, be my guest, it will just make it easier to take all of your money

__________________
To NYIslander: Daniel Tjarnqvist, Duvie Westcott, Ilja Bryzgalov, Pat Rissmiller, Tom Poti, Bjorn Melin, Karri Ramo, Tom Gilbert To Boston: Chris Pronger, Doug Murray, Jocelyn Thibault, Ken Klee, Wade Brookbank, Denis Istomin, Viktor Dovgan


Guru

Status: Offline
Posts: 1184
Date:

CBJackets wrote:


Why in hell would anyone be tanking when the cup winner gets 25% of the pot? If anyone wants to, be my guest, it will just make it easier to take all of your money


i was just referring to those teams who, after the trade deadline (60-70% of the season already gone), would begin to tank in order to get the best available draft position...


 


i was only joking about the 0.5% going to the "Worst GM in the BRHL2", but I think that a 1% or 2% incentive for best winning percentage after the trade deadline only available to teams currently in the bottom 6 or 8 in the league would entice those GMs NOT TO TANK, which is always a huge problem in sim leagues because of schedules..... For instance if at the trade deadline I was in 11th or 12th in my conference, but a heavy heavy portion of my games remaining were against bottom 5 teams, I could almost guarantee myself a playoff spot because those bottom 5 teams would be tanking in order to get the 1st overall pick..... Plus it really really sucks when you're trying to make the playoffs and are a few points out on the final few games of the season but the teams ahead of you play these brutal teams, because their GM's almost always are tanking for that high draft pick



__________________
Get ahold of me soon, or my players will already be dealt!


Guru

Status: Offline
Posts: 629
Date:


I agree with the concerns but simply have a reward for the best team to NOT make the playoffs, or the best record of ANY team in the second half of the season.


philly wrote:


...a 1% or 2% incentive for best winning percentage after the trade deadline only available to teams currently in the bottom 6 or 8 in the league would entice those GMs NOT TO TANK, which is always a huge problem in sim leagues because of schedules..... For instance if at the trade deadline I was in 11th or 12th in my conference, but a heavy heavy portion of my games remaining were against bottom 5 teams, I could almost guarantee myself a playoff spot because those bottom 5 teams would be tanking in order to get the 1st overall pick..... Plus it really really sucks when you're trying to make the playoffs and are a few points out on the final few games of the season but the teams ahead of you play these brutal teams, because their GM's almost always are tanking for that high draft pick






__________________


Guru

Status: Offline
Posts: 1184
Date:

If you award the team with the best record not to make the playoffs, that doesnt eliminate the few teams at the end of the season tanking. That was the reason for this thread to be started in the first place...


By only including the 6-8 teams with the worst record at the trade deadline, we would see maybe 4-5 of those GM's try to win instead of purposefully fielding bad teams to try and lose (in order to get a higher draft pick).


This is not at all unfair to those teams in the >22 range either, because most likely these teams will only be a few points out of playoff contention when the trade deadline passes, and will be furiously trying to get into the playoffs. If the teams in the >22 range end up falling in the bottom 8, then they most likely wouldn't win the money regardless, because they would have had to drop in point totals and wouldnt have the best record after the trade deadline anyways.



__________________
Get ahold of me soon, or my players will already be dealt!


BRHL2 Co-Commish

Status: Offline
Posts: 2768
Date:

We're trying to avoid awarding money to a GM that isn't doing something better than other GMs (no offense). But we're looking to promote activity and a healthy GM core. So we don't want to reward actions that could be deemed opposite of our goal.

__________________

"As long as those gnome elite molecules emerge, we certainly can reduce casualties. Their warplanes troops would be nice."



Guru

Status: Offline
Posts: 1184
Date:

Eric_Calgary wrote:


We're trying to avoid awarding money to a GM that isn't doing something better than other GMs (no offense). But we're looking to promote activity and a healthy GM core. So we don't want to reward actions that could be deemed opposite of our goal.

how would awarding a GM in the bottom 8 of the league for winning the most games after the trade deadline go against: a)doing something better than other GMs AND b)promoting activity

__________________
Get ahold of me soon, or my players will already be dealt!


Guru

Status: Offline
Posts: 1215
Date:

I dont think we should cut up the winning percentages so much so that it gets to the point where EVERYONE gets money back. The whole point is that some people are going to lose money, thats part of the competition of this. The beautiful thing about it however, is that they can win it back in the years to come.

I say dont have as many prize pools, I like it how it is, teams in the bottom have some money for them to win (not alot) and the majority of the money is for winning the league, just how it should be.

__________________


Guru

Status: Offline
Posts: 1184
Date:

Listen, I totally agree with you. However, as it is now, there is no mechanism that would deter teams in the bottom 6-8 of the league from tanking games at the end of the season in order to get the highest possible draft choice. I believe that their should be something in place in order to prevent that, because that would be ideal for the league. Thats all this topic was originally started to do, and thats all im worried about. I realize this is a decision for the Commishes to make, but it needs to be done before the season, thats why im trying to get some dialogue started on it now.


 


Thanks,


Rex----Philly



__________________
Get ahold of me soon, or my players will already be dealt!


Guru

Status: Offline
Posts: 629
Date:

How the heck do you think Washington got Ovechkin? By trading away its stars and tanking the last half of the season.


Pittsburgh too.


One can also see it in St. Louis.


It's a fact of life in the NHL and it makes the franchises STRONGER in the end.



__________________


Senior Member

Status: Offline
Posts: 296
Date:


VanIslander wrote:

How the heck do you think Washington got Ovechkin? By trading away its stars and tanking the last half of the season.
Pittsburgh too.
One can also see it in St. Louis.
It's a fact of life in the NHL and it makes the franchises STRONGER in the end.




There's a big difference between trading away high priced guys that are going to be UFAs after the end of the season, and purposely tanking the season. Teams, if they aren't going anywhere, SHOULD trade away top guys that are going to be UFA to get something... vs. nothing for letting them go UFA at the end of the season.

With regards to tanking it, hence... the draft lottery.

__________________
Page 1 of 1  sorted by
 
Quick Reply

Please log in to post quick replies.

Tweet this page Post to Digg Post to Del.icio.us


Create your own FREE Forum
Report Abuse
Powered by ActiveBoard